I'm a multidisciplinary designer and 3D artist with a strong foundation in graphic design and experience in typography, digital illustration, and 3D modeling. Currently finishing my degree in 3D Graphics and Game Art at the University of Łódź, I’ve worked on freelance 3D printing projects and developed assets using Blender, including basic animations and sculpting. My creative process blends traditional composition with modern digital techniques.
I bring international perspective and adaptability, speaking Russian, Greek, Polish, English, and some German. Whether I’m creating assets for games, designing printed visuals, or crafting detailed illustrations, I strive to combine aesthetics with functionality across media.